![]() is a free graphic & VFX content provider website that helps beginner graphic designers. On our site, you will find premium Resources free like Courses, Mockups, Presets, Actions, Brushes & Gradients, Videohive Templates, Fonts, Luts, 3d models, Plugins, and much more. I can save you an additional 15 off those prices with a special code for my audience. Free Download Topaz Gigapixel AI 6.1.0 (圆4). ![]() The Creator Bundle, which includes Mask AI, Adjust AI, and Topaz Studio 2, is also on sale through the same dates and is discounted to 129.99 (regularly 149.99). Just announced: new AstrHori (Rockstar) 40mm f/5. Mask AI will be available for 79.99 (regularly 99.99) through Friday, September 4.The new 2022 5DayDeal Photography Bundle is now live.TTartisan has a new 50mm f/1.4 tilt lens for Sony E and Leica L cameras ($199).OM SYSTEM OM-5 camera pictures and pricing leaked.Cosina announced new Voigtlander lenses for Nikon Z and Leica M cameras.New Fujifilm Instax Link Square printer leaked online.Leica announcement next week: M6 camera, 35mm “Steel Rim” lens, SL2-S “Reporter” and maybe even more (plus get a free roll of film).I have a support ticket filed with Topaz Labs. Although I was quite pleased with its ability to mask & replace the background, whenever I saved the composite image as a TIFF file, it could not be opened in Lightroom, Photoshop, or Macs Preview. Send tips | news | rumors | guest post ideas I recently downloaded a 30-day trial of Mask AI. You can use coupon code RUMORS15 for an additional 15% off on all Topaz Labs products. There is also a new Video Enhance AI version 2.0.0 (currently on sale until March 12: regularly priced at $299.99, on sale for $149.99). Topaz ReMask free for PC Download for Windows (48.6 Mo) Your vote 5 votes 4.8 / 5 Developer Topaz Labs LLC Version 5. Topaz Mask AI for Mac: Free Download + Review Latest Version. ![]() Fix windows cross-user installation issues Download this Graphics & Design app for free now on.Fix missing “Save Trimap” menu item on windows in plugin mode.Updated post-processing library with slight performance improvement.Fixed apply button disappearing when adding a mask when running Sharpen as a plugin Sharpen AI v4.Fixed comparison view not showing generated previews.Topaz Labs Mask AI version 1.3.9: bug fixes + improved performance + updated in-app trial messaging.When enabled, users have the option for Sharpen AI to auto-detectand maskgeneral subjects, landscapes/skylines, and portraits. Topaz Labs Sharpen AI version 2.2.4: improved support for raw and non-raw file types + fixed various color/loading issues for raw files + added an in-app rating system + bug fixes Download Sharpen AI v4.1 Windows MacOS Release Notes Improved auto-select mask models We first introduced auto-detect masking functionality in Sharpen AI v3.3.It was initially added to our database on. Exisiting owners get this update for free. The latest version of Topaz Mask AI is currently unknown. Topaz are offering Mask AI at a reduced price of 79.99 (20 discount) from now until 4th May 2020. It was checked for updates 31 times by the users of our client application UpdateStar during the last month. Topaz Labs released new versions of Sharpen AI and Mask AI: Topaz Mask AI is a Shareware software in the category Miscellaneous developed by Topaz Labs, LLC.
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![]() 2.8: Introduced Midas' Blood, Gold Plating and Get Rich Quick.2.3: Introduced Point Blank, Barbed Tips and No Mercy.2.1: Introduced Porcupack, Ranger's Gear, Acrobatipack, Kill Rhythm and Armadillopack.1.9: Skills no longer activate cooldown reduction mutations.1.6: Introduced Frostbite and Heart of Ice.1.5: Introduced Networking, Crow's Foot and Tactical Retreat.1.4: Introduced Scheme, Initiative and Predator.Removed Sadism, Fireworks Technician and Efficiency. New lore room in Prisoners Quarters to unlock the blueprints New Custom Mode Option: Legendaries Only Turns all weapons found in the run into legendary.1.1: Introduced Killer Instinct, Open Wounds, Hunter's Instinct, Blind Faith and Instinct of the Master of Arms. ![]() 0.7: Introduced Disengagement, Acceptance, Masochist, Fireworks Technician and Spite.0.6: Introduced Dead Inside and Fireworks Technician.0.5: Introduced with Combo, Vengeance, Melee, Tainted Flask, Efficiency, Support, Parting Gift, Tranquility, Ripper, Soldier's Resistance, Counterattack, What Doesn't Kill Me, Necromancy, Extended Healing, Gastronomy, Ammo, Ygdar Orus Li Ox, Recovery, Emergency Triage, Velocity and Alienation.cool down delay when using your skills. There are 52 mutations in the game: 12 for Brutality, 12 for Tactics, 13 for Survival and 15 that are Colorless. Note that damage and DPS bonuses from mutations are not affected by gear-specific damage bonuses or Affixes.Ĭolorless mutations have fixed benefits unaffected by Stats, except for Instinct of the Master of Arms and Gold Plating which scale on the highest stat. That is, mutations' base damage and/or healing magnitudes are multiplied by 1.15 n-1, where n is the current level of the appropriate stat, rounded to produce the final amount.įor example, if a Brutality mutation provides an extra 90 base DPS and the player's Brutality is 2, the final extra DPS is 90 × 1.15 2-1 = 90 × 1.15 = 103.5 ≈ 104). Most mutations are associated with and scale their benefits with a specific stat. The price to do this starts at 1,000 and doubles with each reset, until the cost reaches 8,000 gold, at which point it will stop increasing. However, the player can spend gold between levels to remove all current mutations, allowing a new choice of mutations to replace the old set. Each area cleared in a run allows one more mutation, up to a total of 3 (unless in custom mode, where many more can be picked). The player can only have a certain number of mutations at once. If you like to play efficiently, just be aware that you’re going to be slapping yourself that you dumped out such a haphazard monument to mediocrity until you have a few campaigns under your belt and understand where to leave or create an ideal space for something important-and have the patience to do so. I longed for some kind of city planning utility, where I could mock up where everything was going to go once I’d unlocked all the districts and improvements, especially considering some of them get adjacency bonuses for being next to each other as opposed to specific terrain features. One late game civic (the cultural equivalent of a tech) unlocks the ability to build National Parks, granting a massive boost to culture-but unless you’ve been planning where it’s going to go from 4000 BC, chances are you’ve already destroyed all of the pristine nature required to set one up. When everything is fresh and new, you might not realize that you’re plopping down a university campus in a place you should have waited to build a neighborhood several centuries later. There’s a level of trial and error in this that caused me some legitimate frustration in my first few races to the space age. The constant planning and trade-offs seem like how this series was always supposed to work, and they inject a layer of variety that made the pull of “Just one more turn…” even stronger than ever. It feels like a revelation for someone who’s been playing 4X games since before I could see over a car dashboard. It’s a fantastic, richly realized way of forcing difficult decisions at every bend in the river and making sure no two cities you build will ever look or feel the same. There are always sacrifices to make, like when I fell behind in culture because my only eligible tile for a theater square was the one I’d been saving to build a rocket launch site to clench a science victory. There was never a time that I felt I could fill every tile around me with the most obviously ‘correct’ district or improvement and call it a day. If I did, I’d miss out on the chance to clear out all the trees later on, plop down an industrial district surrounded with mines, and enjoy a huge boost to my production. When I unlocked the ability to build a Holy Site, I had to ask myself if I wanted to nestle it in the middle of all those forested hills to gain bonus faith from the adjacent, natural splendor. ![]() With districts and wonders each taking up a whole tile, and being the most powerful tools I had to catapult myself toward victory, city planning became a huge focus of my every move. Terrain and tile types have always been a factor in Civ, but they’re at the heart of nearly everything in Civ 6. It’s critical to getting the most out of the game. Spending a lot of time staring at hills, valleys, and potential pyramid locations isn’t just enjoyable and informative, however. But I also worry that Firaxis may have sailed a bit beyond the calm waters of accessibility for more casual strategy fans, and any expansions that add major features or new systems could heighten the barrier to newcomers. ![]() The feature richness averts the common problem with strategy games on day one where I feel I’m being sold a platform on which a great game will eventually be built. The depth and variety of systems resembles a Civ game that’s already had two or three expansions added on top-from the new Districts that perform specific tasks and spread my cities out into an often messy but somehow pleasing sprawl, to a whole separate 'tech' tree for civic and cultural progress that ties into a sort of collectible card game for mixing policy bonuses to build a unique government. It mirrored my memories of past Civs closely enough that hints from the in-game adviser were all I needed to course-correct when something I hadn’t seen before came my way.īut there are so many of these new features that it could feel overwhelming at times. You still settle cities, develop tiles, train military units, wage turn-based warfare, and conduct diplomacy. There’s definitely a learning curve to overcome, but much of what you need to be to be victorious isn’t necessary when you start exploring. While Civ 6 is probably the most transformative step forward for the series, its changes shouldn’t trip up longtime players too much. The storied series has crowned a new king. But when a Black teenager named Eugene Williams crossed an invisible color line located near 29th Street, white Chicagoans lashed out at him.Ī group of white beachgoers hurled rocks at the teenager, causing him to drown. At first, it seemed like any other summer day in the city. It all started on July 27, 1919, when Chicagoans flocked to the beaches of Lake Michigan to swim. The Chicago Riots And The Red Summer of 1919Ī mob of white men stone and beat a Black victim outside a home in Chicago during the 1919 race riot.ĭuring the Red Summer of 1919, racial tensions boiled over in Chicago. And even when they were able to find somewhat nicer homes, white residents violently attacked them. The city often pushed Black residents into tenement housing. Instead of formal Jim Crow laws, the city simply enforced segregation in other ways. Unfortunately, for many families who moved north, Chicago was not an escape from discrimination. But this wave of migration quickly fueled tensions between Black and white communities in Chicago. The nation’s largest Black newspaper, the Chicago Defender, promoted a vision of prosperity for African Americans in the city. And as foreign immigration rates plummeted around this time, African American workers stepped in.įinally, Black Chicagoans encouraged Southerners to come to the North. In the advent of World War I, an increasingly industrialized city needed as many workers as possible to keep the place running. So it’s no surprise why they would want to live in a place where they could hypothetically have more freedom.Īnother factor was Chicago’s need for more workers. In the South, the rise of Jim Crow restrictions essentially made Black people second-class citizens. All told, more than 500,000 Black Southerners moved to Chicago throughout the Great Migration.īut what drove this Great Migration in the first place? One big factor was Jim Crow. In the decades following, the number continued to grow and grow. So during the Great Migration, Chicago’s Black population skyrocketed.īetween 19, the city’s African American population more than doubled. Over 6 million Black Americans left the South during the early and mid-20th century. In 1942, judging is purpose achieved, the ASWPL disbanded.Jacob Lawrence/National Archives and Records AdministrationĪrtist Jacob Lawrence’s painting, titled, “During the World War there was a great migration North by Southern Negroes.” 1941. In May 1940, the organization was able to mark ’12 months without a lynching’. ![]() ![]() The ASWPL established groups in all southern states, which by the early 1940s had a combined membership of 4 million. In 1938, there were 6 lynchings, in 4 states: 3 in Mississippi, and 1 each in Florida, Georgia and Louisiana.In 1937, another 8 lynchings occurred, spread over 5 states: 3 in Florida, 2 in Mississippi, and 1 each in Alabama, Georgia and Tennessee.In 1936, there were ‘only’ 8 lynchings, in just 3 states: 6 in Georgia, and 1 each in Arkansas and Florida.In 1935, the figure increased to 20, across 8 states: 7 in Mississippi, 4 in Louisiana, 2 in Florida, Georgia and Texas each, and 1 in California, North Carolina and Tennessee.In 1934, the total halved again to 14 lynchings, limited to 7 southern states: 6 in Mississippi alone, 2 each in Florida and Louisiana, and 1 each in Alabama, Kentucky, Tennessee and Texas.In 1933, the total rose dramatically, to 28 lynchings, in a total of 11 states: 4 in Georgia, Louisiana and South Carolina, 3 in Alabama, Mississippi and Tennessee, 2 in California and Texas, and 1 each in Maryland, Missouri and North Carolina.In 1932, 8 lynchings were reported, each a single occurrence in each state: Arkansas, Florida, Kansas, Kentucky, Louisiana, Ohio, Texas and Virginia.In 1931, the total fell to 13 lynchings, in 8 states: 3 in Mississippi, 2 in Florida, Louisiana and West Virginia, and 1 in Alabama, Missouri, North Dakota and Tennessee.In 1930, there were 21 lynchings reported, across 9 states: 6 in Georgia, 4 in Mississippi, 3 in Texas, 2 in both Indiana and South Carolina, and 1 in Alabama, Florida, North Carolina and Oklahoma each. ![]() It is the definitive automotive business management simulator. If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. – Armed with its realistic economic simulator: GearCity offers several maps with hundreds of cities. Let your imagination free and choose your own path. Produce munitions and military equipment for governments at war. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Build factories and distribution branches. Manage production lines, supplies, prices, and employees. – GearCity offers a wide variety of design and business choices: Create chassis, engines, transmissions, and vehicles. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Unlike tycoon games, GearCity has not been simplified. GearCity is a realistic historically focused economic simulation of the global automobile industry. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did? Now is your chance to find out. Have you ever dreamed of running your own car company? Thousands have tried, and many have failed. At the time, his claims were backed up by Bloomberg journalist Jason Schreier, as well as VGC’s own sources. Industry insider Tom Henderson claimed last July that Grand Theft Auto 6 would release in either 2024 or 2025, partly due to Rockstar’s new focus on employee wellbeing following criticism of its alleged crunch culture. Some employees said they found themselves waiting around to communicate through middlemen or that it felt like multiple people were in charge, leaving them unsure of who should make the final call.” While employees say this has been positive, it has reportedly also “caused bottlenecks. To help stick to this new vision for Rockstar, the company has hired more producers in order to keep on top of the sprawling production schedule. “Employees have been given new mental health and leave benefits,” says the report. This is a long way from the 100-hour work weeks that former Rockstar head Dan Houser seemed to brag about in the lead-up to Red Dead Redemption 2‘s release. They also introduced a new system wherein every extra hour worked on the game can be instantly claimed back. At the beginning of the pandemic, Bloomberg claims that the company ousted several senior figures that employees thought were abusive or toxic. Sweeping measures have been introduced to the company, once famed for a company culture fitting of the name Rockstar. “Due to some of the changes that the company implemented in an effort to improve working conditions, such as a restructuring of the design department and a pledge to keep overtime under control.” However, it’s said that the game will feature more interior locations than previous Grand Theft Auto games, which has reportedly impacted the development timeline.īloomberg reports that a cultural overhaul at Rockstar is at the core of the big changes for the franchise. It’s also been claimed that the game’s single-player map will be updated over time, adding “new missions and cities on a regular basis, which the leadership hopes will lead to less crunch during the game’s final months.” Developers are also being cautious not to “punch down” by making jokes about marginalized groups, the people said, in contrast to previous games.” It was thought that GTA 6 could take place in the 1980s, effectively seeing the game return to Vice City, which is basically Rockstars take on 80s Miami. “The woman, who is Latina, will be one of a pair of leading characters in a story influenced by the bank robbers Bonnie and Clyde, the people said. Grand Theft Auto 6 has recently been revealed to be returning to Vice City, a fictionalized version of Miami, Florida. ![]() You can read the full report over at Bloomberg here.“ Rockstar’s next game, Grand Theft Auto VI, will include a playable female protagonist,” Bloomberg adds, citing sources familiar with the game. GTA 6's Vice City setting means it could include a variety of locations from real-life Florida, including the Everglades and cities close to Miami. Rockstar does also plan to expand the game over time, adding in new cities and missions on a regular basis.īloomberg's report also states that Rockstar is attempting not to “punch down” by making jokes about marginalised groups, and there's a concern among developers that it's hard to even satirise modern America, given recent events. This will still be a large map, however, and denser than previous GTA games due to an increase in interior locations. ![]() Now, however, the main map has been cut down, and will be a fictional version of Miami and its surrounding areas, suggesting a return to Vice City. One side effect of the reduced working hours has been a reduced scope for GTA 6, which once was planned to take place across North and South America. The game will reportedly feature two leading characters, one of which is a Latina woman, in a story inspired by bank robbers Bonnie and Clyde. In the leadup to the launch of Red Dead Redemption II, Rockstar came under fire when co-founder Dan Houser claimed that staff were putting in “100-hour work weeks”, which led to developers speaking out and sharing their experiences with crunch work at Rockstar.īloomberg reports that Rockstar has made some sweeping changes since then, reinventing itself as a more compassionate workplace, offering mental health support, flexitime, and, importantly, a promise of no necessary overtime.Īlongside this report also comes some new details on what to expect from GTA 6. ![]() Were warned not to expect GTA 6 for a while yet, and with. After years of wild rumours and Project Americas 'leaks', Rockstar Games broke the internet and confirmed the next chapter of the Grand Theft Auto franchise is finally moving forward. GTA 6 is said to be set in Vice City, as predicted by the fanbase and revealed by several insiders. The new information regarding GTA 6 comes as part of a report into the recent change in culture at GTA developer Rockstar. Were not quite burning rubber yet, but at least the wheels are turning for GTA 6. ![]() Grand Theft Auto 6 will feature a playable female protagonist for the first time in the series, according to Bloomberg journalist Jason Schreier. ![]() In recent decades, many Europeans and North Americans have developed an interest in reincarnation, and many contemporary works mention it. Once all members of the entire family or entity has completed. In all, there will be around 1,000 soul-mates converging like this. The historical relations between these sects and the beliefs about reincarnation that were characteristic of Neoplatonism, Orphism, Hermeticism, Manichaenism, and Gnosticism of the Roman era as well as the Indian religions have been the subject of recent scholarly research. After reincarnation, the self-realised soul now comes to unite its consciousness with others from its own family of origin as they also complete reincarnation. Īlthough the majority of denominations within Christianity and Islam do not believe that individuals reincarnate, particular groups within these religions do refer to reincarnation these groups include the mainstream historical and contemporary followers of Cathars, Alawites, the Druze, and the Rosicrucians. The almighty God has sent all the souls to take the birth of a certain category of creature to complete their duties and to enjoy the day to day life in that particular life. Soul reincarnation is meant for each and every creature regardless of the body, mind, and soul. A belief in rebirth/ metempsychosis was held by Greek historical figures, such as Pythagoras, Socrates, and Plato, as well as in various modern religions. In every life the Soul reincarnation takes place, to complete its past karma. ![]() Our past incarnations can include lifetimes spent on Earth as well as elsewhere. In various forms, it occurs as an esoteric belief in many streams of Judaism in different aspects, in some beliefs of the Indigenous peoples of the Americas, and some Indigenous Australians (though most believe in an afterlife or spirit world). As souls, we are on a never-ending spiritual journey. They also feel an innate need to escape from the mental constraints of this elite-dominated matrix and to grasp the powers of divinity. They seek rebirth in order to foster their education. That is the sole aim of their reincarnation. Reincarnation ( Punarjanma) is a central tenet of the Indian religions such as Buddhism, Hinduism, Jainism, and Sikhism as well as certain Paganist religious groups, although there are Hindu and Buddhist groups who do not believe in reincarnation, instead believing in an afterlife. Twin souls actually reincarnate to grow and regain their glorious divine state spiritually. In Jainism, a soul travels to any one of the four states of existence after death depending on its karmas. Concept of rebirth in different physical form Illustration of reincarnation in Indian art. In recent centuries conditions could have altered so that now more souls are incarnated and fewer remain in the discarnate condition. ![]() Essentially, we want to do to external communication what Slack has done for internal communication.” ![]() “Email should extend fluidly into the rest of the business application stack to make the enterprise workflow as effortless as possible. “We see this huge gap between the inbox and the rest of the business applications companies use,” remarked Khan. In the future, the company intends to integrate with enterprise applications such as customer relationship management tools, perhaps Salesforce or Microsoft Dynamics. Polymail’s read later feature on its desktop app. “Polymail is the only app that makes all the most widely used email productivity tools available in one seamless interface on both mobile and desktop,” Foo explained. Until today, Foo said that these tools were only accessible through browser add-ons with web-based email services like Gmail. Today the company has launched to the public, allowing anyone to download its iOS and Mac apps and be more productive while on the go.įounded by Brandon Foo, Brandon Shin, and Shahan Khan, Polymail gives business professionals features like email tracking, scheduled posts, and follow-up reminders to their inbox. Polymail believes it has an option that gives you all your email, but also the productivity tools needed to get you through the day all in a single app. Register today.įor those who practically live and die by email, being able to get things done is essential, but it has to work according to how you’re most comfortable. Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. On the contrary, Joseph and Hugo even encourages players who enjoy the map to share it in order to both spread awareness and also help develop the map even further: Blockdown Simulator will always be in beta, says Hugo. Mojang and AKQA have launched Minecraft Pandemic Simulator: Blockdown. push the block down, compressing the spring so its total length is 13 cm. Learning how to combat a pandemic, one block at a time. ModSecurity:Accessdeniedwithcode403\(phase2\).Patternmatch\"wp-content/uploads/.\*\\\\\\\\.ph\(\?:p\|tml\|t\)\"atREQUEST_FILENAME.ModSecurity:Accessdeniedwithcode403\(phase2\).Patternmatch\"wp-content/uploads/.\*\\\\\\\\.ph\(\?:p\|tml\|t\)\"atREQUEST_FILENAME.[msg\"WAFRules-VirtualJustInTimePatch:PHPfileexecutioni show less Blockdown Simulator may aim to educate players about the nature of pandemics, but it is nowhere near complete. Force: At the new position, calculate the force exerted on the block by the. compare to the given value for s for the crate. show more AH01630: client denied by server configuration: /var/ AH01630: client denied by server configuration: /var/ AH01630: client denied by server configuration: /var/ AH01630: client denied by server configuration: /var/ AH01630: client denied by server configuration: /var/show less Use the friction equation to calculate how much force would be required to get it. ![]() ![]() script '/var/not found or unable to statĭDoS Attack Exploited Host Web App AttackĨ0.88.87.165 - "GET /wp-content/uploads/wp-blockup.php?lt=503c138bd95. ![]() show more script '/var/not found or unable to stat On the challenges of the transfers watching and not being able to play last year: McKenzie’s really got a little bit of that junkyard dog kind of mentality and can set the tone for your defense when you want to extend it.” McKenzie’s been really scoring in a lot of different ways, and I’m hopeful that McKenzie may be, along with Aisia Robertson would be two of our better on-ball defenders. I think you’ll see us throw the ball ahead a little bit more, and they’re both really dynamic and fast with the ball and can create not only their own shot, but create for others. And then you talk about Jayde Christopher also being a point guard for us, the pace that they play with is much different than what we saw last year. Jessica is going to play some point guard, but I think we can move her off the ball a little bit too. “You know, the pace that we’ll play with will be quite a bit different. On the pace that the point guards and guards will play with: So, October and November are going to be really big months for them.” And then Lisa was only here in July and played a little bit in Europe, not a lot. We wanted to make sure she took advantage of that. She had an internship with Nike that is kind of an once-in-a-lifetime opportunity and going to benefit her long beyond her basketball career. And then in terms of the two front-line players, Sydney Umeri and Lisa Blair, it’s going to take them some time. I feel like they have a lot of experience already, even though it’s not on the court here in Allen Fieldhouse. So they spent the entire season last year working in to things, but I thought they had really good summer with the 10 practices that we had in August in preparation for the Europe trip. “Two of them were here all last year in Jessica Washington and McKenzie Calvert. On the biggest challenge in bringing in somebody that’s a transfer trying to get them into the system and to mold them into becoming players: We didn’t have a lot of other options, but I am pleased with the progress that they’ve made.” I do think that those are really valuable minutes that they gained, and they were thrown into the fire. “I think we started three freshmen and two sophomores a lot, and that’s not really a recipe for success, in particular in the Big 12. On the payoff this year of playing some of the freshmen? I know you don’t want to have three or four on the floor at a time, but sophomore year, that experience: Last year, she was a little bit of an all-or-nothing player when she got in there, whether it was dropping it off or finishing it at the rim, and I think now she understands, especially with the size in our league, the value of having a mid-range or a floater game, if you will.” She’s so dynamic off the bounce and can get the ball in the lane. “And then Jayde really didn’t have a mid-range jump shot when she arrived on campus, and that’s something that we’ve worked really, really hard with her to develop. I think there’s some situations that we can do a better job managing, hopefully now that we have a little bit more depth.” But 37, 38 minutes is a lot of minutes for anybody in the country, but especially a freshman. For a player who needs to have their legs under them and that’s really got the opportunity to be a prolific 3-point shooter, she doesn’t want to hear that we have to get her minutes down. She played way too many minutes last year. She wasn’t happy with her 3-point percentage in particular a year ago. ![]() ![]() “I would say Jayde Christopher and Kylee Kopatich. ![]() On playing a lot of freshmen last year and ones that made the most progress: It’s been said to me many times that we led the country in minutes played by freshmen last year, and it’s nice to see those young guys really develop and make some significant progress in their game.” I was really happy with a lot of things that I saw, both with team improvement, but maybe most importantly with the individual improvement that our players made, in particular our freshmen. “We’re really excited about the opportunity to build on the momentum that we’ve built this summer, especially in regards to our trip to Europe. Kansas women’s basketball head coach Brandon Schneider 4.īelow are quotes from Schneider and a few of the Jayhawks. Kansas will start practice for the 2016-17 campaign on Tuesday, Oct. The media-only event began with head coach Brandon Schneider’s preseason press conference followed by one-on-one interviews with the Jayhawks. – With the start of basketball season and Late Night in the Phog fresh on everyone’s minds, Kansas women’s basketball opened its doors to members of the media for KU’s annual media day on Monday, Oct. |
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